My first realistic 3D character sculpt, focused on studying anatomy and skill building.
Client
Personal project
Software used
Maya, Zbrush, V-Ray, xGen
About this project
My final submission for the Intermediate program (Modeling for film) at Think Tank Training Centre.
The main target was to create a realistic character for cinematic, it’s not an exercise of likeness, I used the photo as a general ref because I really liked the mood of the shot.